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LittleBigPlanet Hands-On

It is undoubtedly, one of the most ambitious and intriguing games on the PlayStation 3. It is LittleBigPlanet by Media Molecule. Part platformer, part multiplayer madness, LittleBigPlanet promises to deliver a one of a kind experience for any console with it’s “choose your own adventure” style gameplay. Make your own levels, play a friend’s levels, everything is customizable and easy with the built in level editor. In fact, of the 30 minutes of hands on time that I got with LittleBigPlanet one of those levels was, at least, according to the person walking me through the game, constructed in five minutes.

LittleBigPlanet looks to be one of the most visually stimulating games on the PlayStation 3 simply because a vast majority of the objects that you’re interacting with look like they might in the real world, complete with textures and all. The art style is so unlike most games that have come before it that it’s really incredible to think that a game can look this good. This could be the one PS3 game that really showcases exactly what the system can do. You know what I mean, the game that you show off to your friends when they come over and ask, “Ooh, is that a PS3? Is it really that much better than an Xbox 360?”. Then you show them LittleBigPlanet and they’ll be all impressed and become a believer.

That said, in all honesty this is a game really dependent on your own creativity. While that could be a huge bonus for some, it could also provide a huge turn off for others. Think of those old “Choose Your Own Adventure” books, now imagine having to write one of those. It’s really not the same as just opening up a book that someone else wrote for your enjoyment. I suppose that’s where the collective gaming community steps in because you’ll have access to all the content that they create and share. You should be able to see some awesome creativity from people just like yourself, though, you’ll probably have to sift through some of the less than stellar stuff before you find it.

Either way, if the small glimpse that I caught of LittleBigPlanet can live up to all the hype that it’s received in the past year and a half then PlayStation 3 owners will be in for a game unlike anything that’s ever been seen or experienced on a console before.

Comments [3]

  • cnc137 - September 8th, 2008 at 1:04 pm
    cnc137 Avatar

    How easy were the controls to use in LittleBigPlanet?

    Moving Sackboy around looks like it will be the same as any other side-scrolling action adventure game, but how easy is it to select things and place them in the environment?

    Will it be easy to place new things on the level and arrange them where you want them or will it require a lot of patience and skill to move the objects and to get them in the correct place?

    How does LittleBigPlanet’s level creation tools compare to any other level editors you have use in the past maybe in Tony Hawk Pro Skater, a roller coaster or train simulator, Super Smash Bros. Brawl, Excitebike or any other game that might have had a level creator that you have played around with?

  • rothbart - September 8th, 2008 at 2:33 pm
    rothbart Avatar

    I got to play LBP at PAX and have a slightly different take on the game. I think people will be able to get by just fine with this game even if they never plan to create and/or download any levels. The 50+ levels that are going to ship on the disc are much more substantial than I think a lot of people are giving them credit for.

    While I think someone ruling out creating levels/items and downloading stuff will REALLY be missing out on a gold mine of entertainment possibilities, I don’t think your statement “this is a game really dependent on your own creativity” accurately describes the game. I think it’s going to be a triple threat. What you get on the disc will be worth the price of admission, the creativity it will allow will suck you in, and the content the TRULY creative generate will likely end up blowing us all away. People that take advantage of any one of those aspects of the game will likely get their money’s worth.

  • Redeema - September 12th, 2008 at 5:46 pm
    Redeema Avatar

    You have to keep in mind that at its heart it’s a pure platformer and they tend to get boring after a while if the dev’s don’t mix it up. While I don’t doubt that this will end up being a good game, I also don’t doubt that this could very well be the next big overhyped game to find its way into the trade-in bin at your local Gamestop en masse. You can only keep the excitement of jumping from a ledge to an orange suspended on a ball of yarn back to a higher ledge for so long. After that you better do something different to keep the average gamers interest otherwise it’ll be on to the next game.

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LittleBigPlanet Hands-On

Related Information

Posted by: Redeema
Date: September 8, 2008
Publisher: Sony Computer Entertainment
Developer: Media Molecule
Website: LittleBigPlanet.com
Release Date: 10/21/2008
Genre: Action
ESRB Rating: Rating Pending
System Reviewed: PlayStation 3

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