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Burnout Paradise Demo Complaints Addressed by Criterion Games

Criterion Games has made a post to wish everyone a Merry Christmas and to address some of the complaints they have been getting about the Burnout Paradise demo that is currently available on Xbox 360 and PlayStation 3. They feel that there are a lot of misconceptions about what Burnout Paradise is all about based on people’s views of the demo.

Quoted below are some of their responses to the complaints about the Burnout Paradise demo:

We hear you, but…

The demo was made AFTER work on Paradise was completed, so no, we won’t be using internet ‘feedback’ to tune the game.

It’s only a demo

Everyone breathe, relax, and remember, it’s only a demo - we think we made THE best demo released all year - you don’t see many other games getting an online enabled demo up on both systems before launch.

Personally speaking, I don’t believe it is possible to even capture the essence of this new Burnout experience (and I use the word ‘experience’ there deliberately because this new Burnout is an experience that YOU choose how to play rather than us forcing a game structure on you - when the rest of you get to play the full game I am confident you will agree) in a single demo. So we picked a couple of things and a small area in which to play.

This is not some other game

For everyone constantly comparing the game to other games rather than see the game for what it is - all I can say is that this game isn’t those games.

It isn’t TDU (Test Drive Unlimited) that’s for sure, even though many of you seem to swear that it is (and you haven’t played it either). TDU is one of my favourite games - (the ‘Millionaire Challenge’ was a real highpoint) but it isn’t Burnout and Burnout isn’t TDU.

City size

Paradise City was hand built for Burnout gameplay - racing, fighting, jumps, stunts, shortcuts and crashing. Other games feature huge spaces with tons of repetition - whilst technically nice we didn’t feel that was right for our game - so we hand built the city. It may be smaller than other games but it runs at twice the framerate, has no loading, and features WAY more gameplay than ANY other open world game out there. We have always believed that GAMEPLAY comes first.

For the full story visit criteriongames.com.

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Posted by: cnc137
Date: December 27, 2007
Source: Criterion Games

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Categories: Xbox 360 News, PlayStation 3 News, Xbox 360, PlayStation 3, News

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