Nintendo to Showcase Anticipated Summer Games at Comic-Con with Special Downloadable DRAGON QUEST IX: Sentinels of the Starry Skies Treasure Map and Metroid: Other M Game Play Sampling.
Attendees at the upcoming Comic-Con International 2010 will have an opportunity to experience two of the summer’s most anticipated video game releases. For the first time since 2006, Nintendo of America will be a featured exhibitor at the annual Comic-Con expo, scheduled to take place July 22-25 at the San Diego Convention Center. Visitors will be invited to enjoy hands-on demonstrations of DRAGON QUEST® IX: Sentinels of the Starry Skies for the Nintendo DS™ family of portable systems, which launched on July 11, and Metroid™: Other M for the Wii™ system, which launches across North America on Aug. 31. Both games will be available at the Nintendo booth, #2944.
The latest installment in the popular DRAGON QUEST franchise, DRAGON QUEST IX: Sentinels of the Starry Skies features deep customization options and remarkable wireless features that let players of all kinds embark on an epic hand-held adventure. Players can choose their own appearance, occupations, companions and special items to aid in their quest, and even connect with friends for cooperative multiplayer fun.
In addition to live demos of the game, Comic-Con attendees who bring their Nintendo DS systems and copies of DRAGON QUEST IX: Sentinels of the Starry Skies to the show will have access to a special downloadable treasure map called Mortamor, available for the first time in North America. The map will be available at the Nintendo booth for the duration of Comic-Con International 2010. To access the map, players must have their Nintendo DS system running the DRAGON QUEST IX: Sentinels of the Starry Skies game and set to “Tag Mode.” Once players get to the town of Stornway, they are able to access Tag Mode at the Quester’s Rest inn.
The highly anticipated Metroid: Other M is a dramatic new chapter that brings the Metroid series back to its franchise roots. Starring the iconic bounty hunter Samus Aran, the game is the result of a dedicated collaboration between the director of Super Metroid™, Yoshio Sakamoto, and renowned game development studio Team Ninja. This joint effort blends expert level design, gripping visuals and a cinematic storyline with seamless third-person and first-person game play controls. For the first time, players will learn the story of Samus™ inside the suit. Comic-Con attendees will get a chance to play portions of the game in advance of its Aug. 31 launch date.
For more information about Nintendo, visit http://www.nintendo.com
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