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Project Bang! WiiWare Development Announced by Engine Software

Doetinchem, January 9th 2008 - Engine Software, developer based in the Netherlands, today announces that it has started its first development project for the Nintendo WiiWare service. The debut title, for now dubbed “Project Bang!”, will be a casual game type with very addictive gameplay using the unique Wii Remote controller functionality, and will support a two-player battle mode.

Nintendo’s WiiWare service is a new downloadable game content service that is scheduled to be launched in March 2008. Players will be able to purchase and download WiiWare games directly from the Wii Shop Channel in exchange for Wii Points. “WiiWare brings new levels of creativity and value to the ever-growing population of Wii owners.”, as stated by Nintendo of America president Reggie Fils-Aime.

Ruud van de Moosdyk, VP of Development at Engine Software: “We are very excited about our first game for the WiiWare service. When we acquired our official Wii license last year we already had several concepts written up that would be ideal for WiiWare, and Project Bang! is the first to actually go into production. We wanted to get rolling on this exciting new platform early on, and I am quite happy we are now on schedule to do just that. ”

In the near future Engine Software will be releasing more information (including the final name), and screenshots of Project Bang!, as well as more news regarding future plans for the platform. Project Bang! is scheduled to be completed early on in the service’s operational status, but no exact date can be given at this time.

About Engine Software

Engine Software B.V., based in Doetinchem, The Netherlands, is a highly experienced game development studio. Founded in 1995, the company pride themsleves on being the longest running game developer in the Netherlands. Engine Software has been developing games for over twelve years, and is dedicated to creating high quality games, now spanning over sixty commercially published titles. In the last few years the company has specialised in developing games for handheld systems such as GameBoyTM Advance, digiBlastTM, Nintendo DSTM, and Playstation® Portable (PSPTM).

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Posted by: cnc137
Date: January 9, 2008

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