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Enemy Territory: Quake Wars Review

Enemy Territory: Quake Wars is a futuristic sci-fi shooter that runs very similar to the Battlefield series of games. One of the major differences is the matches are not won by running down “tickets” instead the battle is won by completing objectives.

Controls in the XBOX 360 version really cater to the player who “can’t hit the broad side of a barn”. Almost every moment I had my cursor anywhere near an enemy it would flinch and auto aim onto that character. This made the game almost too easy when it came to killing opponents. Of course, you could turn auto aim off but then the aim is so sketchy it is almost impossible to hit anyone. There wasn’t any middle ground when it came to the controls unfortunately.

There are 5 character classes per side. The 5 GDF are Soldier, Medic, Engineer, Field Ops, and Covert Ops; while the 5 equivalent Strogg classes are Aggressor, Technician, Constructor, Oppressor, and Infiltrator. Each of these classes get stat boosts when they level up as opposed to the many skills, guns, and abilities that the PC version would unlock. Unfortunately, there are a lot of these elements that are missing from the 360 version that were nice to have in the PC version.

The “single player” campaign has no storyline and simply drops the player into skirmishes against the computer. This was sort of disappointing as a little story added to the campaign could really help draw a player into the world. Multi-player is how the game was initially meant to be played and is amazing when played online with a group of friends. There is nothing like playing a sci-fi battlefield game with your buddies. Unfortunately, you can’t play it with your buddies on the same console.

Like any Battlefield style game there is an almost unlimited amount of replay value because of the many maps and ways to play the game. With downloadable content and 5 character classes to max out a player could stay motivated for quite some time.

The sound in the game really helps draw players in with explosions and gun fire constantly being heard as well as ambient effects from the environment. The visuals are crisp, clean, and beautiful running at 1080p but take a quick dive the lower you put the resolution. One of the biggest flaws in this version is the FPS drops that occur frequently in large battles making the game stutter.

Final Verdict

Considering this version of Enemy Territory: Quake Wars was released after the PC version I expected many added goodies and features. Unfortunately, what I got was many features removed from the game and a version with frequent FPS drops. If you have a PC that can run this game stick to the PC version and save yourself the $25.

Score

6.0 out of 10

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Enemy Territory: Quake Wars Review

Related Information

Posted by: Falcon
Date: July 25, 2008
Publisher: Activision
Developer: id Software
Website: EnemyTerritory. com
Release Date: 05/27/2008
Genre: Action
Number of Players: 1-16
ESRB Rating: Teen
System Reviewed: Xbox 360

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