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Fallout: Brotherhood of Steel Review

Fallout: Brotherhood of Steel blends role-playing elements into your basic hack n’ slash action orientated game. The object of the game revolves around the fate of a post-apocalyptic world. You as the player join the courageous Brotherhood of Steel, whose mission is to maintain peace in the grim post-apocalyptic world of Fallout. You will battle raiders, mutants and a host of radioactive nightmares, attempting to save the human race.

At the start you have three choices of characters each holding their own set of abilities and attributes. The three characters to pick from are Cyrus, Nadia and Cain. During your journey through Fallout: Brotherhood of Steel players will encounter ghouls, mutants, vault-dwellers and death claws. There are some references made to past games during the time you play.

There are two basic fighting styles, hand-to-hand and ranged. Hand-to-hand is where you must be up close and beat on a monster to defeat it similar to Hunter the Reckoning. One problem with enemies is that there just isn’t enough variation of enemies per level. This makes the level seem to drag on for longer then it is because of the endless waves of beetles or raiders and so on. Ranged combat works when you use the lock-on targeting system.

All weapons variety is adequate, but a few more different types in each weapon would have been nice. The weapons selection is somewhat limited compared to other games of this type. Weapons range from spiked gloves, bats, and torches to desert eagle, shotguns and pipe bombs. You need plenty of health-restoring packs and ammo which there are several types throughout the game.

Players can crouch in order to take cover behind objects or duck under lasers. The dodge function works pretty well rolling your character across the screen in the direction you choose.

When enemies are killed and quests are completed, players gain experience. While the three characters are nearly identical at the start, they can be tweaked with their skills. One can focus on melee combat, improve shooting accuracy, increase armor or hit points and so on, but this selection of skills is very small and you will find yourself putting points in something just because it’s the only thing left. It really doesn’t feel like you level up, the only real power increases are with better equipment.

Fallout: Brotherhood of Steel’s visuals are adequate but that’s about it. The character and enemy models are well-designed, but the camera is zoomed so far out that it’s hard to see any detail. All of the rooms within a given area all look pretty much the same. The frame rate stays consistent throughout the game. The camera is fixed top down and can be rotated left or right. This angle works well for this type of game, but it is a little annoying looking down through beams when you are in the warehouse. Overall the graphics match the depressing bleak colors of the games settings.

The audio and soundtrack is pretty much like the visuals. Gunfire sounds good and convincing. As for people you talk to along the way the voices are clear, but the amount of raw lagauge is uncalled for. After you hear sh** for the 5,000 time when you are in battle it gets old. The soundtrack is pretty non-existent. The game is silent most of the time, but every now and then you hear some heavy metal playing during some big fights. It would have been really nice to have a good soundtrack and less swearing in the game. Fallout: Brotherhood of Steel is a mature game due to the profane language and crudeness of the game.

Controls work well in Fallout: Brotherhood of Steel. There is not a whole lot of buttons to deal with. Pretty much one button to fight, along with a couple of other buttons and that is it. Controls were very responsive and accurate. Overall the controls work well with the game play.

Final Verdict

Fallout: Brotherhood of Steel suffers from some basic timing issues and dumb AI. The enemies just keep coming one after another and you keep mowing them down. There is really nothing that sets Fallout: Brotherhood of Steel apart from the rest of the games that are out like it. As a matter of fact there are better games out there. I think they could use a lot less profane language and crudeness and better game play and smarter AI. Rental only! Maybe!

Score

4.5 out of 10

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Related Information

Posted by: z36
Date: July 29, 2004
Publisher: Vivendi Universal Games
Developer: Interplay
Release Date: 01/13/2004
Genre: Action
Number of Players: 1-2
ESRB Rating: Mature
System Reviewed: Xbox

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