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Hunter: The Reckoning Redeemer Review

Hunter: The Reckoning Redeemer puts gamers back to the world of demon bashing and zombie slashing, either alone or with three of their friends. Hunter: The Reckoning Redeemer brings back memories of older games that involve a group of friends like Gauntlet and Rampage.

Hunter: The Reckoning Redeemer has a brand new story. 21 supernatural creatures including zombies, vampires, spiders with skeleton heads and relentless bosses are now in the story. You can also bring characters from a friend’s house and import them into your game. As the game progresses, each character gains improvements in various skills. There will also be downloadable content through Xbox Live for weapons, levels and so on, but no support for online play.

In Hunter: The Reckoning Redeemer each hunter is equipped with a hand-to-hand weapon and a projectile weapon, as well as unique edges such as freeze and regenerate health, which act as special attacks for large groups of enemies. In addition, there are lots of power-up weapons that you can pick up like shotguns, machine guns, a chain gun, flame-thrower and so on. With about 40 different weapons, and 21 melee weapons there is a wide choice. You can also change weapons on the fly. There are also various glyphs that if you stand over them they will give you armor, regeneration of health, and temporary invincibility for short periods of time.

Hunter: The Reckoning Redeemer is about huge groups of enemies which attack from every direction. Hunter’s control is very well done. It uses the duel analog sticks giving you independent controls for moving and aiming. The left joystick controls your movement, the right joystick determines which way you’re facing, the right trigger attacks and the left trigger jumps. Select your melee weapon with the X button, your special ranged weapons with the B button and the special enhancement moves with the Y button. Each of the five main characters has their own strengths and weaknesses; some characters are better with Edges and some can run faster. You can play this one as a single player game, but you can also play this one with up to three other friends for a total of four characters on the screen at once. This game was made to play with a group of friends.

Hunter: The Reckoning Redeemer is more than attacking enemies all the time. There are also missions in the game. Some missions are escorting the President of a major corporation, freeing some innocent people from a club filled with zombies, or blowing up a cemetery or clearing a certain place from werewolves and vampires. In the dance club you must be careful not to panic the crowd as you kill zombies and look for the person you need to find. If you do you must start the mission over.

Hunter: The Reckoning Redeemer’s graphics are very sharp and detailed. The screen is filled with detailed enemies and environmental details that bring all the characters to life. The visuals look great. The city streets, buildings and street signs all are rendered, and it really gives you a sense of fighting through the downtown metropolis. The visual effects from explosions to monsters evaporating after getting killed also look great. The light texture makes it easier to hide objects such as extra weapons, keys and even glyphs. Spells and area effects, such as busted glass and explosions, are surprising and include changes to the background. All of the main characters are well detailed along with the enemies. Even though most of the game looks good, the game is far from perfect as it does have some technical flaws. It has a number of technical glitches and camera issues that could have used some smoothing. Sometimes the camera can get stuck in spots no matter how much you try to adjust it. If you’re walking towards the screen you can’t turn the camera around so you walk into an ambush you can not see. Also enemies can skip time and appear in a different spot than where they originally were. As with most games nothing is perfect, and the pluses in the visual department far out-weigh the negatives for Hunter: The Reckoning Redeemer including some great cut scenes that really help set the mood just right.

The soundtrack and sound effects for Hunter: The Reckoning Redeemer is hard rock/goth type. The music tries to pick up when the action starts but it is a little weak. The soundtrack does lack the right touch to make this game complete. The music is sparsely used at best. I think the soundtrack could have been handled a little better. The sound effects for Hunter: The Reckoning Redeemer especially when it comes to the monster sounds just aren’t up to par. There is no difference between a zombie and a vampire as far as the sound is concerned. The one place that the sound does shine is when it comes to gunfire. The guns all sound perfect. The character’s voices are also done nicely. I also thought the directional sound was very well done. If something falls to your left you hear it from the left speaker.

Final Verdict

Hunter: The Reckoning Redeemer is a great game for a group of people to play or just one person. Too bad there is no Xbox live support to play online but you are able to download extras using the Xbox Live service, so all is not lost. The soundtrack is a little weak but it does not take away from the gameplay. This is not just a walk in the park game, it is a little on the difficult side. Hunter: The Reckoning Redeemer ends up being a good game. For those who are fans of Gauntlet this would be a great game to add to your collection.


8.5 out of 10

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Related Information

Posted by: z36
Date: December 2, 2003
Publisher: Vivendi Universal Games
Developer: High Voltage Software
Release Date: 10/28/2003
Genre: Action
Number of Players: 1-4
ESRB Rating: Mature
System Reviewed: Xbox

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Categories: Xbox Reviews, Xbox, Reviews

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